Attributes

A Monster's fighting capability is determined by its skills and its attributes.

The four main attributes are:
 * 1) CON
 * 2) ATK
 * 3) MSPD
 * 4) HAKI

CON (Constitution)determines a monster's HP. A monster's HP is equal to its CONx10. It wasn't made this way just to overcomplicate things. Some skills base the power of their effects off the monster's CON, which would be too powerful. CON tends to be a monster's highest stat, aside from most ranged monsters, so a skill based off a monster's highest stat x10 would just be too op. Since it's based off CON, it's far more balanced, which is the main reason it CON was made this way.

ATK (attack)is a monster's damage. Now I'm not 100% sure how this stat works as monsters tend to deal more damage than their ATK stat, but I can tell you that damage, however loosely, is based off the monster's ATK stat, so it's a pretty important stat.

MSPD (move speed)is how quickly a monster moves. Simple as that, high MSPD means a quick monster.

HAKI (how far a monster is knocked back)is a confusing acronym. Honestly, I've not the slightest clue as to why in the world it's called HAKI, but HAKI is how far a monster yeets its opponent on collision.

These attributes increase as a monster levels up. They can also be enhanced by mutating the genes of the monster of allocating glyphs to the monsters glyph-slots or evolving the monster to its next evolution stage.

There are also other attributes such as Size, range, attack speed, and damage reduction.